In the input:
When reading from the server
Client | ( | const QString & | host, | |
quint16 | port | |||
) |
~Client | ( | ) | [inline] |
void sendToServer | ( | QString & | str | ) |
bool debug | ( | ) | [inline] |
void debug | ( | bool | b | ) |
void closeConnection | ( | ) | [private, slot] |
void askCloseConnection | ( | ) | [private, slot] |
void askConnection | ( | ) | [private, slot] |
void sendToServer | ( | ) | [private, slot] |
void socketReadyRead | ( | ) | [private, slot] |
void socketConnected | ( | ) | [private, slot] |
void socketConnectionClosed | ( | ) | [private, slot] |
void socketError | ( | QAbstractSocket::SocketError | e | ) | [private, slot] |
void stop | ( | ) | [private, slot] |
void exit | ( | ) | [private, slot] |
int ChangeActionsToDo | ( | int | delta | ) |
void writeServerEvent | ( | QString | str | ) |
void writeServerEvent | ( | char * | buf, | |
uint | size | |||
) |
void writeClient | ( | QString | str | ) |
void customEvent | ( | QEvent * | e | ) | [protected] |
int sendToServerGraph | ( | QString & | str | ) | [private] |
uint readBuffer | ( | char *& | buff | ) | [private] |
void writeServer | ( | QString | str | ) | [private] |
void writeServer | ( | char * | buff, | |
quint32 | size | |||
) | [private] |
QStack<QString > stack |
QString host [private] |
quint16 port [private] |
QPushButton* send [private] |
QPushButton * close [private] |
QPushButton * quit [private] |
QPushButton * connection [private] |
QTcpSocket* socket [private] |
int ActionsToDo [private] |
bool dbg [private] |
int warning [private] |
QMutex mutex [private] |
QReadWriteLock lock [private] |
QDataStream clo [private] |
QTextEdit* infoText [private] |
QLineEdit* inputText [private] |
threadRead ThreadRead [private] |
int numFiles [private] |